Feb 29

Recom Research is running a wireless developer survey and offering participants a free copy of the findings, as well as discounts to the Wireless Developer Forum Conference in Cambridge on March 10-11 and a chance to win a wireless application development package.

 

I think we have the best, most talented developers of any mobile platform, and want to make sure your voice is heard!  You can participate by following this link:

 

http://www.recomdeveloper.com/uc/main/6b0d/?a=109&b=

 

Thanks!

Feb 27
About Mozilla Thunderbird
Makes emailing safer, faster, and easier than ever before with the industry’s best implementations of features such as intelligent spam filters, built-in RSS reader, quick search, and much more.
Feb 27
About Dates to iCal
A replacement for Apple’s birthday calendar for iCal in Leopard. It has a range of features to allow the user to choose what, and what not, to sync to iCal from Address Book.

As well as automatically syncing birthday dates from Address Book, Dates to iCal 2 can sync anniversaries and custom dates. It provides the option of filtering to a group set up in Address Book, the user could use an already existing Address Book group, or could add one specifically for the purpose.

By default the title of the calendar is set to the the user’s localisation of the word ‘Anniversary’. This could be changed to the name of an already existing writeable calendar in iCal, or to any other text desired.

Dates to iCal 2 enables up to five alarms for each synced date in iCal. There is the option of message, sound, email and ‘open file’ alarms with the possibility of setting different alarms for birthdays and anniversaries. Many more features.
Feb 27
About NVIDIA CUDA
A C language development environment for CUDA-enabled GPUs. The CUDA development environment includes:

- nvcc C compiler
- CUDA FFT and BLAS libraries for the GPU
- Profiler
- gdb debugger for the GPU (alpha available in March, 2008)
- CUDA runtime driver (now also available in the standard NVIDIA GPU driver)
- CUDA programming manual

The CUDA Developer SDK provides examples with source code to help you get started with CUDA. Examples include:

- Parallel bitonic sort
- Matrix multiplication
- Matrix transpose
- Performance profiling using timers
- Parallel prefix sum (scan) of large arrays
- Image convolution
- 1D DWT using Haar wavelet
- Many more features
Feb 23

A quick glance at the Windows Mobile Developer Center clues you in to the fact that we’ve done a complete overhaul of the site.  For years, our “bread and butter” has been delivering you content on Smart Device Development which most often included articles on building apps with the .NET Compact Framework and SQL Server CE/Mobile/Everywhere/Compact.  While we will still do that, we’re now making a concerted effort to expand the diversity of our content to cover an ever-growing mobile developer audience.

 

The biggest thing you notice when you come to the site is 4 big boxes.  Think of these as 4 concurrently running worker threads delivering more content on more topics than ever before. 

 

1.       From the “Applications for Smart Devices” box, you’ll see content that targets native, managed, and SQL Server Compact topics.  Don’t worry.  It won’t be 100% enterprise development 24/7 anymore.  We’ll tackle more and more consumer scenarios like Peter Foot did recently with his article on Mobile Facebook.  We’ll also go the other direction too and provide content on working with low-level APIs with C++.  And yes, we’ll even start talking about creating better device drivers.

2.       The “Mobile Web” box will unleash wave after wave of new content that covers the explosion that some are calling “Mobile 2.0.”  You’ll learn the nuts and bolts of building web sites designed for mobile devices as we talk about things like the new .MOBI standards, W3C Mobile Web best practices and the XHTML Mobile Profile.  Don’t forget AJAX on Internet Explorer Mobile.  Jim Wilson and Mel Sampat have blown everyone away with their coverage of AJAX on our favorite mobile platform.

3.       In the “Mobile Games” box we’ll resurrect a topic that we used to give a lot of coverage to several years ago.  Based on the way this segment of the market is taking off, teaching you how to build games for Windows Mobile devices could turn out to be just as important as the work we’ve done in teaching you how to build mobile apps for the enterprise.  We do in fact have a portable gaming runtime for all our devices called Direct3D Mobile that can be programmed via another portable runtime called the .NET Compact Framework.  We also have Direct Draw or you could just chill out and create a casual 2D game with simple Sprites using NETCF and maybe a little GDI+.

4.       The “Rich Internet Applications” box is a bit of a mystery and looks to be pretty vacant place at the moment.  Don’t think of it like you would an “Under Construction” web site.  Think of it as the big tease that it is.  Who knows for sure what’s to come in the RIA space for Windows Mobile devices?

 

Now that I’ve covered the 4 big boxes, take a look at the “Getting Started with Windows Mobile” section on the top-right hand side of the page.  This place is a tour de force of readiness to get you going with Windows Mobile development.  Labs, Webcasts, Videos, Solution Accelerators, Wiki’s, SDK’s, runtimes, and Power Toys oh my!

 

Stay on the right side of the page and drop one section down to give props to our Device Application Developer MVPs.  We all owe so much to these great folks!  They single-handedly created the Windows Mobile developer community back at the beginning of this decade by answering questions in the NETCF newsgroup, writing books, speaking at conferences (with the highest scores) and creating amazing organizations like OpenNETCF.org.  They also identify a disproportionally greater number of bugs in our beta software than any other individual or group.

 

If you move back beneath the main boxes on the page, you’ll see a section on the left that completely displays the content of the latest Windows Mobile Team Blog.  The section on the right displays the latest blog posts from Jim Wilson, Loke Uei, Me, Visual Studio for Devices, the NETCF team, the SQL Server Compact team, Steve Lasker, Jason Langridge, Mel Sampat, Constanze Roman, and Frank Prengel.  The real-time information delivered by these blogs will keep you abreast of the latest developments in the Windows Mobile community.

 

Last but not least is a section at the bottom that lists all the Forums that help make up the Windows Mobile ecosystem.  Get answers to some of your toughest questions from Microsoft employees and the community at large whether you’re building apps with C++, C#, VB, and/or SQL Server Compact.

 

As a Mobile Developer, Architect, Marketer, Planner and former Embedded MVP, it’s been my vision to create a one-stop resource for all my Windows Mobile needs.  I believe this new Windows Mobile Developer Center is a big step in that direction.  The multiple, concurrent streams of content that follows the launch of this new site will represent the proof in the pudding.  It’s been my great pleasure to deliver fresh content on a monthly basis to the Windows Mobile developer community.  As always, I look forward to your feedback so that I can better equip you with the information you need to get your job done.

 

Best Regards,

Rob Tiffany

Feb 22
Feb 17

Zune logo       Windows Mobile logo 

What are some ways the Zune player and a Windows Mobile device can work better together? I'm not referring to an imaginary "Zune phone", and I'm certainly not hinting or speculating about a converged device.

Instead, I'm wondering if there are any opportunities for us to improve the experience for people who use both devices (a Zune and a Windows Mobile phone). For example, viewing your Zune Social network in IEMobile, converting a Zune playlist into .WMA ringtones, converting Zune's artwork to Windows Mobile themes, showing your Windows Mobile contacts as pictures in Zune etc.

If you can think of similar interesting or compelling scenarios, we'd love to hear them.

Thanks,

-Mel

Feb 13
About iSale
The two-time Apple Design Award winner, is the ultimate eBay auctioning solution for your Mac. Style and customize your auctions to stand up from the crowd before submitting them to eBay. Track your drafted, running and finished auctions. From start to finish, iSale is with you every step of the way.

We have taken the hassle and confusion out of online auctioning, and can help to increase both your success and profit! With iSale, the wonderful world of eBay auctioning is at your fingertips. Featuring:

- Quick and easy creation of eBay auctions

- iLife compatible

- Import photos from your iPhoto, Aperture or Photo Booth libraries

- Use iSight as a digital camera

- Support for eBay gallery photos and supersize photos

- Prepare auctions offline without an Internet connection

- Integrated category browser

- eBay’s free relist support

- Many more features

Feb 13
About MarsEdit
A weblog editor for Mac OS X that makes weblog writing as simple as writing email, with spell-checking, drafts, multiple windows, and even AppleScript support.

It works with various weblog systems: WordPress, Blogger/Blogspot, Movable Type, TypePad, Drupal, LiveJournal, Blosxom, Conversant, Manila, Radio UserLand, TypePad, and others.

MarsEdit’s media manager makes it extremely easy to upload images to your weblog, or browse your Flickr photos for the perfect shot to insert in your next post.
Feb 13
About Skype
Hello. We’re Skype and we’ve got something we want to share with you.

We’ve got a simple bit of software we want to give you. It’ll let you make free phone calls to your friends all over the world. And we don’t want any money for it. It’s free.

You could think of us as the big, free Internet telephony company. We prefer to think of ourselves as a big group hug, even a present. Yes… that’s it… we’re a present… but without the ribbon.